Territorial War Guide
Gold
Weekly, cities pay a gold tax to the leader of the dominant clan.
Ease of Transportation
- Clan members can teleport to dominated territories.
- On the map (M key), click on “Territories” and choose yours.
Publicity
The dominant clan displays its name and emblem on the Pan Gu map.
Castellan (Exclusive Support for the Ruling Clan)
- Equipment Enhancement: Higher success rate.
- Products for Sale: Exclusive potions (level 70/80) and customized fireworks.
- Medical Assistance: Full restoration of health and energy.
- Alchemy: Creation of powerful and unique potions.
- Item Appraisal: Special bonuses on equipment.
- Teleportation to the Territorial War.
Types of Territories
- Level 1: Universal City and Dragon Cities.
- Level 2: Feather City, Beast City, Sword City, and Dream Port.
- Level 3: Other Pan Gu territories (easier to conquer).
How to Participate – Declaring War
- The Marshal must visit the Battle Manager or Teleporter and enter the auction.
- Period: Wednesday, 07:00 EST, until Thursday, 07:00 EST (with extensions).
- Minimum Bid: 500,000 gold; minimum increment of 100,000; maximum of 200,000,000.
- If there is only one bid, it is the winner.
Choosing a Territory
- Each clan can attack 1 territory per week.
- Clans without territories can attack level 3.
- To attack levels 1 or 2, the clan must own at least 2 territories.
- If already controlling a territory, it can only attack adjacent ones.
Scheduling Wars
After the auction, a schedule with battles is generated. Check “War Schedule” on the map (M key → Territories).
Battlefield
- Notification before the start.
- Maximum of 80 members per clan; only members with more than 100 hours in the clan can participate.
- It is possible to switch fields by speaking with the Battle Manager.
Combat Rules
- Upon entering, the health bar is reset.
- Push attacks do not reset vitality.
- Mounts, flight, and double jump remain active.
- There is no damage between members of the same clan.
- When knocked out, you do not lose EXP or items; after respawning, there is a 30s immobilization.
Base Capture
Objective: Destroy the enemy central building.
The battlefield is 1km² with opposing bases connected by three roads, walls, and gates defended by arrow towers.
To invade, enemies must destroy the gates.
Siege Machines
- Central Building: 12M HP, 100K Defense (Magic and Physical), full regeneration in 2h.
- Arrow Towers: 28 in total (types: Rapid Fire, United, Devastating).
- Catapults: 4 per clan, cost 20,000 gold, deal heavy damage, and are indestructible.
- Teleportation: Facilitates movement; rebuilt 5 minutes after destruction.
Player Roles
- Support/Combo: Clear the way for catapults.
- Catapults/Recovery: Attack towers and destroy the crystal.
- Defense: Protect the base, towers, and the crystal (magic and long-range classes).
Note
Actively participate, fulfill your role, and enjoy the war!